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Meta Cricket Championship

Real Meta Sports will develop cricket game and it’s Ecosystem into MCC. Cricket is one of the most famous sports in the world, especially in India. Cricket in Sports Metaverse aims to draw all audience to experience the smoothest Cricket game with the feature to progress and sell its NFTs.

Rules

Rules of Cricket game in the Metaverse will be similar to the sport with additional features like creating your own Cricketer, purchasing stadiums, organizing your own league and more will be added. During the inception of the game, players will be able to create their own Cricketer and embark on a journey to be the best player out there.

Net Worth

The net worth of cricket is very high and IPL itself generates $7 Billion Dollars in revenue. The shortest form popularly known as “T20” played a major role in increasing its popularity, in India alone, half of its population watches Cricket on a regular basis. The sport generates revenue through various streams like broadcasting, sponsorships, bilateral series etc. The popularity of Cricket in India gave rise to many sport betting platforms like MPL and Dream 11 whose revenue is mainly influenced by Cricket.

Many cricket games on Google Play Store and App Store have gained massive downloads despite without acquiring any license from any Cricketing body which makes various Cricketing countries like England, Australia, India, Pakistan etc., the best market for Cricket in the Metaverse. Players can play cricket in MCC by taking various roles.

Be a Cricketer

In cricket Metaverse, you can create your own Cricketer, set their attributes, join matches and tournaments to progress based on your performance. You have to adjust the set of given attributes by distributing available skill points (150). Based on the allocation of your skill points under each specific batting, bowling and fielding skill, your Cricketer's role will be selected as a batsman, bowler, all-rounder or wicket-keeper. Once the Cricketer is created, player can use the Cricketer to join the academy, improve their skill and progress. You should take part in regular training drills and practice sessions to improve your Cricketer's craft to enhance your performance during matches.

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Your good performance during training drill and practice sessions will take your Cricketer into the academy's sub team(s). Academy's sub team(s) contains other new cricketers from the academy. You have to perform well against other sub team(s) from the academy to enter the academy's main team. The academy's main team represents the academy and plays against main teams of other academies. Good performance in academy's main team will promote you to higher division. Cricketer creation will be updated and more depth for each role will be added later.

Generate Revenue With Cricketers

  • You can earn Gamix Token [GMX] with created Cricketers from various Tournaments.
  • Your created Cricketers can be turned into NFT once they clear the required benchmark.
  • Your NFT Cricketers can be listed in the marketplace for sale.
  • A limited time countdown will be applied on custom NFT sales once you sell a created Cricketer's NFT in the market.
  • You can't create more than one Cricketer at a time.

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Academy Management and Progress

You can form your own Cricket Academy to train Cricketers, take part in Tournaments and help Cricketers progress to higher-level Tournaments. To start an Academy, you should register with local Cricketing body. Then you need to purchase a land using Gamix Token, build a club with all facilities required to train Cricketers. Academy teams can participate in T20 for one day and test the Tournaments featuring other Academy teams. Based on the overall performance of academy teams and individual stats of Cricketers, the Cricketers from the Academy are promoted to district levels. The number of high quality Cricketers promoted to higher levels from the Academy increases the Academy's reputation, the higher reputation increases the chances of budding Cricketers enrolling into the academy for training. Academy has to be maintained, upgraded and expanded to recruit and train Cricketers.

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Generate Revenue Through Academy

Academy owners earn Gamix Token [GMX] by collecting monthly, quarterly or annual training fees from budding Cricketers who enroll in the Academy.

  • Rewards will be earned by winning Tournaments, whereby 50% of the wins must be shared with the team. Training fee can be increased based on reputation of the Academy.
  • You can challenge other Academy owners for a match of which cost of organizing has to be paid by both Academies. The winning Academy will take the total rewards.
  • Created Academy can be turned into NFT if it clears the benchmark required.
  • You can't create more than one Academy at a time.
  • Limited time countdown will be applied on custom NFT sale once player sells a created Academy's NFT in the market.

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Gamix Cricket League:

  1. Number of Clubs: 5
  2. Overs per match: 10
  3. Prize: 500 $GMX
    • 1st = 250 $GMX
    • 2nd = 150 $GMX
    • 3rd = 100 $GMX
  4. Match Win Reward: 30 $GMX
  5. League Format
    • Round Robin: All teams play a match against each other.
    • Knockouts: Team securing top point of the table advances to the Finals. The Team in 2nd and 3rd position plays against each other to win and qualify to the Finals.
  6. Club Owners: TBD based on auction conducted during initial commencement of league and further transfers.
  7. Team Size: 18 - 25 cricketers per club.
  8. Allotted Purse Per Club: TBD
  9. Cricketer's Salary: TBD based on the highest bid during the Cricketer's auction before the beginning of the League.
  10. Eligibility Criteria
    • All Cricketers can fill forms to be part of auction.
    • Only Cricketers Shortlisted by clubs and Gamix will be added into the auction.
    • Stats of players will be analyzed for shortlisting.

Clubs

If owning a cricket club sounds fun. You're exactly at the right place. You can participate in an auction conducted by league organizers to acquire franchise rights.

Own Club Management

  • To acquire franchise rights, you can bid at auction and the highest bidder must pay in Cryptocurrency.
  • Once franchise rights are acquired you can form your club.
  • Once club is formed, you must acquire Cricketers, coaches, support staff and equip them with the best facilities to create a formidable team to play in the League.
  • The club acquired during formation of the league can only play at that particular League. To play in other Leagues, teams must meet the benchmark and require approval.
  • Performance of teams in the League affects their brand value.
  • Cricketers representing a club getting promoted to higher level will increase the club's brand value. Club Revenue Generation:
  • You can name your team and make logo according to your own brand or else it can be auctioned to other potential brands. You can also offer brands a spot in title and logo co-existing with your own.
  • You can auction spots at Cricketers uniform to represent logos of various kit sponsors.
  • Stadium tickets revenue will be shared among stadium owners, Club owner using the stadium as home ground and the organizer.
  • Revenue generated through ads in stadium, bowling end will be shared among club and stadium owner.

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Stadium Management

Some of the game changing, unique Stadiums from the world that offers varied gameplay each time will be available at our marketplace. Register for presale and let the fun begin

  • Buy Stadiums from our marketplace as NFT, the quality, capacity and demand of Stadium determines the purchasing price.
  • You can purchase more than one Stadium but if you own all Stadiums and it isn't utilized properly, value of the Stadium will reduce.
  • Use $Gamix Token [GMX] to maintain and upgrade the Stadium.
  • Each match successfully completed in the allotted time increases the Stadium's reputation and hosting charges. Stadium Revenue Generation: Earn $Gamix Token [GMX] through hosting matches and tournaments
  • You can auction Stadium slots for tournaments. Hosting charges and auction base price are determined by the stadium's quality and capacity.
  • You can earn from spectators watching the match.
  • You can rent/auction Stadium for special events.
  • You can charge league franchises in Cryptocurrency to use your Stadium as their home ground. They will also get a share from ticket charges and advertising using Stadium props.
  • Stadiums can be listed at marketplace for sale. Selling value at the marketplace is determined by quality, capacity, number of matches/tournaments hosted and the demand of the Stadium at marketplace. alt text

Decentralized Autonomous Organization [DAO]

An existing DAO will monitor the existing Cricket Ecosystem in the world but, as the demand for Cricket rises and need for more DAO increases, eligible individual/organization can be a part of a DAO and monitor Cricketing activities. Be part of our DAO. High level player experienced in managing Leagues, Clubs and Academies. Veteran player experienced as a Cricketer in-game with funds in Cryptocurrency. DAO Revenue Generation:

  • Once eligible shareholders finalize being part of an existing or new DAO (depends on requirement), they are bind by a smart contract which will ensure transparency among the shareholders. DAO's are the top tier entities managing cricketing activities in the Metaverse.
  • An established DAO will monitor Cricketing activities. During the start of the game, need for DAO will increase based on expansion of the Metaverse.
  • DAO will decide how much funding a local body should receive on a voting basis.
  • DAO can organize Tournaments which will feature a team from each Cricketing country comprising of eligible players from various local bodies.
  • DAO will generate revenue through Tournaments like ODI World Cup and T20 World cup.
  • DAO can organize any other of their own Tournament to generate revenue but mismanagement of funds can incur loss.
  • DAO can add more shareholders with funding and voting rights.
  • You can leave the DAO taking your shares along with you.

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